Infocom · The Grey-Box Collection · 1980–1988

Thirty Two Worlds
Unopened.

In the 1980s, Infocom created some of the most literate and imaginative computer games ever made: text adventures that turned words into explorable worlds.

This is my collection of all 32 releases in the company’s iconic grey-box format: 31 still sealed, one left to find.

Two of those original worlds are being brought back to life with AI.

Enter the collection

THE WORK / PRESERVATION IN MOTION

The boxes stay closed.
The worlds do not.

Collecting preserves the things Infocom made. NewZork and Planetfall.ai are my attempt to preserve something harder: the feeling that a world on the other side of a prompt is listening.

EXPERIMENT 01 / NEWZORK.AI

The world that
started it all.

Zork I opened Infocom’s first door. Its authored rooms, objects, puzzles, and consequences remain intact while an intelligent narrator understands your intent, describes what happens, and keeps the world alive around you.

Preserve the astonishing feeling—not only the source.

Find Zork I on the wall

EXPERIMENT 02 / PLANETFALL.AI

A beloved world
waiting to meet you again.

Planetfall has been rebuilt room by room and object by object. Its intelligent narrator gives the completed world a voice—and lets you meet Floyd, Blather, and the Ambassador as characters who feel present, responsive, and alive.

Because Floyd deserves more than preservation.

Find Planetfall on the wall